Campaign Info

This adventure takes place in Frog God’s Lost Lands. The starting area will be one of the largest trade centers in the lands. Rivaled only by Bard’s gate, Endhome is a bustling mecca of opportunity for tradesman, merchants and adventures alike. Its City, surrounding wilderness and monstrous dungeon The Lost City of Barakus, make it a dangerous yet profitable place for any adventurer.

Endhome
Being located at the intersection of the great north/south and east/west trade routes and the mouth of the Gaelon River has made Endhome the trading capital of the continent. This independent city-state boasts a well-trained and highly disciplined guard that keeps the streets safe and hospitable for its many wealthy and influential visitors. Because of its steadfast neutrality, central location, and friendly port, Endhome is where the wealthy come from every nation to broker deals and form alliances. Though the riverbed and surrounding countryside provide the citizens of Endhome with ample food and resources, the city’s primary source of income is trade: every ship mooring in its harbor and every caravan passing through its gate must pay a small tax for the right to do business in this desirable location. Because it is the only city where merchants can buy or sell to other merchants from so many far off lands, the streets are always crowded with exotic travelers and businessmen looking to make their fortune
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There is no lack of adventure in Endhome. For where there is wealth there is always intrigue, and some merchants deal in more than just silks and herbs. The taverns are filled with shady characters looking for discreet men to carry out one plan or another. Adventurers returning with rare treasures are always able to find interested buyers in the city’s bazaar and trading district.

Campaign Info

Adventures in the Lost lands Macgreine Macgreine